Clash of Clans (August 2016) Balance Update Patch Notes
Thursday, 25 August 2016
While we wait for the next major update for Clash of Clans, which Supercell promises the team is working on “in full swing,” the developer is in the meantime releasing a small balancing patch. Nothing major, just a few nerfs and buffs here and there. Check out the latest balancing changesalong with Supercell’s reasoning below.
• Cannon damage increased for levels 11-14
We currently are developing a better defensive answer to mass-attacks of mid-size units. For now, a Cannon damage boost will help pick up the slack.
• Healers trigger air traps (once again)
Healers have become a staple high-level troop, but stay out of defensive range too safely, sometimes for the entire battle. Cue the Seeking Air Mines!
• Miner movement speed reduced
Miners are a bit too speedy for a unit that burrows underground, making them too effective at overwhelming and wiping out entire Villages.
• Attackers can deploy more of their army before Eagle Artillery will activate
Eagle Artillery’s quick activation limits phase-based attacks more than it needs to. This change gives attackers more early battle flexibility.